Описание вакансии

Senior Level Artist


Город: Санкт-Петербург

Заработная плата: Обсуждается индивидуально

График и тип работы: Полный день, Постоянная занятость


- Know game design documents, environments, objects, atmosphere, story, and style in order to build their level;

- Use selected visual references and respect the chosen artistic direction;

- Participate in the search of precise graphic references that are specific to the game level(s);

- Become proficient with tool installation methods and their settings, the project’s file nomenclature system, and the data updating processes in the engine, and follow all of the instructions;

- Create documents that list and present the graphical content of the levels (objects, environments, atmosphere, lighting, styles, etc.);

- Organize work in accordance to project schedule;

- Check draft level and artistic intention provided, for possible issues and escalates this when needed;

- Work along with PM, helps establish modelling and texture needs for assets and level, and follow up on the 3d team progress and quality of their work;

- Integrate produced objects and textures into the level;

- Create the architectural and lighting elements of the level and integrates them;

- Do art-related work within tight timeframes and with an exemplary quality;

- Participate in setting properties of each of the objects in his/her map (e.g.: movement, collision, lighting effects, SFX, sound, etc.);

- Oversee the debug process for all levels;

- Back up the files at a specific point in source-control and exports the information to the engine using the same nomenclature;

- Verify the quality of the maps once they are imported into the game and makes any necessary improvements;

- Remedy bugs entered by the testers to eliminate any anomalies.


- 3+ of working experience on AAA/console titles;

- Good communication, interpersonal, and organizational skills;

- Ability to work well under pressure and deadlines;

- Proficient with different pipelines for level production;

- Deep understanding of shaders, lighting and fx;

- Upper-intermediate written and spoken English.


- Working with an international team of world class professionals on exciting and challenging projects;

- Relocation program for new hires;

- Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events;

- Medical Insurance package;

- Breakfasts, snacks and fruits available during the day, tea and coffee machines;

- Friendly team and a family-like environment;

- Casual workplace environment in downtown St.Petersburg; including bicycle parking, gym, game and chill-out zones;

- Additional benefits – care bonus to cover health, educational and safety needs, three paid days without sick list during a year, corporate parties and team buildings, referral bonuses and many more others.

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